home *** CD-ROM | disk | FTP | other *** search
- on startMovie
- cursor(200)
- SetTheSoundVolumes()
- InitFlush()
- end
-
- on stopMovie
- global gVoid, General_Time
- set General_Time to gVoid
- end
-
- on playTheSound
- if not soundBusy(3) then
- sound stop 3
- sound playFile 3, "@:sound:ORIENTL.AIF"
- else
- nothing()
- end if
- end
-
- on DoLeftFortune
- puppetSprite(15, 1)
- set the castNum of sprite 39 to 10005
- repeat with ThisCast = 122 to 124
- set the castNum of sprite 15 to ThisCast
- PatDelay(0.125)
- updateStage()
- end repeat
- set the randomSeed to the timer
- set ThisFortune to random(3) + 124
- set the castNum of sprite 15 to ThisFortune
- updateStage()
- PatDelay(1)
- set the castNum of sprite 15 to 121
- updateStage()
- puppetSprite(15, 0)
- updateStage()
- end
-
- on DoRightFortune
- puppetSprite(16, 1)
- set the castNum of sprite 39 to 10005
- repeat with ThisCast = 128 to 131
- set the castNum of sprite 16 to ThisCast
- PatDelay(0.125)
- updateStage()
- end repeat
- set the randomSeed to the timer
- set ThisFortune to random(3) + 131
- set the castNum of sprite 16 to ThisFortune
- updateStage()
- PatDelay(1)
- set the castNum of sprite 16 to 128
- updateStage()
- puppetSprite(16, 0)
- updateStage()
- end
-